Visa ett inlägg
Gammal 2011-03-25, 14:15   #42
leoj
Medlem
 
Reg.datum: Sep 2002
Ort: Stockholm, Sweden
Inlägg: 1 430
Standard

Citat:
Ursprungligen postat av RadK
I have found out one thing. When I export from 2009, the exporter complains if I leave the 01 - Default as the name. It told me I needed an m.material name. So I have been naming my texture m.brick_max. I get the error.

Now, Gmax lets me put in just brick_max and it works fine. But when I put in m.brick_max in, I get the error, and this is in Gmax! What gives? What should my texture name be? I have looked everywhere I can think of to try to determine what I should be using as names out of 2009.
Citat:
Ursprungligen postat av norfolksouthern37
oh, that explains it. the name should be something like

brick_max.m.onetex

see http://online.ts2009.com/mediaWiki/i...Material_Types
från(/hela tråden): http://forums.auran.com/trainz/archi...p/t-63734.html

Så, har du namngett alla material rätt??
__________________
/Leoj
Jaudidamdamdubidamdam
leoj besöker inte forumet just nu   Svara med citat