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Ursprungligen postat av Pursche
Om vi börjar med länken så skrevs den 2009........
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Jag vet att inlägget skrevs 2009 men det är inte allt för mycket skrivits om detta vad jag kunde hitta, och det tyder väl att intresset inte stort kanske eller de som tycker det är viktigt har funnit andra simulatorer.
Jag tror att många vet inte vet hur lätt ett tåg egentligen rullar (stål hjul på stål räls) . Jag har själv med handkraft dragit två tomvagnar i postterminalen i Ånge (gissningsvis 30 ton)
Ståltåget behöver inte många promille nerför för hålla farten 90-100 km/h....
Men inlägget kunde ha varit igår för det har inte hänt någonting sedan 2009 (eller tidigare) och det är otroligt synd.
Jag är inte helt nöjd med när det är plant eller uppför heller, men i nerförsbackarna sticker det ut mycket mera.
Rent grafiskt är det en fantastiskt simulator ,det är den snyggaste simulatorn på marknaden så jag vill inte överge den och kommer nog inte att göra det heller.
Nu när Stevens pass har kommit ut med rejäla lutningar där det är svårt att köra tåg åtminstone nerför, men jag vet att med railworks där lär det nog bara behövas lite dynamisk broms för att hålla hastigheten i de 2,2 procent nerförslöporna. Så jag tvekar att köpa den pga av detta.
Det ska vara en utmaning att köra tåg (som det är i verkligheten)
De som har testat Run8 vet jag talar om.
Jag blir bara uttråkad i dagsläget med Railworks när det gäller godståg.
Så frågan kvarstår går det att fixa eller är det kört...
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Tack Pursche för länken
har kollat på Wagon blueprint men jag hittar inget om friktion etc
Creating the Wagon Blueprint
Structure (4.44.4) Reference Manual > Section 9 Tutorials > Creating a Wagon > Creating the Wagon Blueprint
To create the Wagon Blueprint, first open the Asset Editor from the shortcut you have created, ensuring the RailWorks? disc is in your disc drive.
In the Blueprint Editor window, find your SimpleWagon? in the folder structure.
Right click the folder name and select New Blueprint from the list.
Select Wagon Blueprint from the menu that appears and then click OK.
Right click on the Wagon blueprint000 file in the folder tree.
Rename the file SimpleWagon?.
In the top Name field type SimpleWagon?.
In the Browse Information section type SimpleWagon? in the language fields.
In the Mass field, type 10. This is the weight in Tons.
For the front pivot X, input 4.2 and the back -4.2.
For Collision Centre Y, we need the centre of the main body to be sitting on the wheels. This is calculated by taking the full height of the vehicle (3.75m), subtracting the value below the main body (1.25m), dividing the remainder by 2 (2.5m) and adding back the height below the main body = 2.5m.
For the Collision width, type 2.5.
For the Collision height, type 2.5.
For the Collision length, type 8m. Note that this is less than the pivot points at either end. This is so the coupling points are not inside the hit box.
Expand the Bogie section and click Insert First.
This will be where the bogie details are referenced. Now you need to create wheels.
Click the Save button at the top of the Wagon Blueprint.
Create the Bogie Blueprints
The following steps detail how to create and add wheels to the blueprint. First, it is necessary to create a new blueprint for the Bogies, and then add the newly created Bogie Blueprint to the Wagon Blueprint.
All wheels on vehicles in RailWorks? are mounted on bogies. Even if a wagon doesn’t have bogies, it is set to act like one.
The first task is to create the new Bogie Blueprint:
On the Folder tree, right click the SimpleWagon? folder name.
Select New Blueprint from the menu and scroll to Bogie Blueprint and click OK.
For Wheel Radius, type 0.56.
For the Wheel gauge, type 1.435.
Insert three axles in the Axle section.
Add the wheel radius as above.
The Horizontal offset is how far from the middle of the bogie each axle is located.
For the first axle, type 3.6 for the Horizontal Offset.
Add the Node ID of wh01.
For the second axle, the Horizontal offset is -3.6.
Add the Node ID of wh02.
Finally add a Pivot Offset and leave the fields as 0.
Right Click on Bogie blueprint001 in the folder tree and rename this to Wheels.
Click Save.
The next task is to add the newly created blueprint to the Wagon Blueprint:
Return to the Wagon Blueprint.
Scroll down to the Bogie section and expand the entry.
As the bogie is the effectively the entire wagon, both X and Y values can remain 0.
Fill in the Provider and Product fields (RSadam & HowTo).
Right Click on the Wheels blueprint in the folder tree.
Select Copy Filename then paste this into the Blueprint ID field **(RailVehicles\Freight\SimpleWagon\Wheels.xml)
Minimise the Bogie section of the Wagon Blueprint.
Create the Wagon Brake Data
To create the Wagon Brake Data you need to add the correct Brake Blueprints to the Wagon Blueprint:
Expand the Train Brake Assembly section and click the Insert First button.
Choose Air Brake Blueprint from the list.
Expand the Brake Type section and click the Insert First button.
Select Train Air Brake Data from the list.
You can now minimise the Train Brake Assembly section.
You can also minimise the Browser and Rail Vehicle Component sections.
Return to the Wagon Blueprint.
In the Render Component section, scroll down to the Geometry ID field.
Right Click on the SimpleWagon?.igs file in the folder tree (this is the file with an icon that looks like a blue cube with an orange arrow in it).
Select Copy File name, and then paste this into the Geometry and Collision ID fields
(RailVehicles\Freight\SimpleWagon\SimpleWagon.IGS) .
Set the Detail Level Generation Range to 10, replacing 1.
The ControlContainerComponent? can be minimised. Note that this is where passenger views would be set up. For more information see Creating the Cab Camera Blueprint.
Expand the Cargo Component and Cargo Def sections.
Click the Insert First button.
Create the Freight Cargo
The last thing to add to the Wagon Blueprint is the Freight Cargo:
Choose Bulk Cargo from the list and click OK.
Expand the Bulk Cargo def section.
Type 1 for the Width, Height and Depth of the Trigger Box.
Type 32 for the Capacity.
Select Bulk Freight from the Bulk Freight type list.
Click the Save button at the top of the screen.
Your Wagon Blueprint is now complete.