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Gå tillbaka   Svenska 3D-Tåg - Forum > Övrigt > Arkiverade forum > SST - Simulator för spårburen trafik > SST - Simulator för spårburen trafik

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Gammal 2005-01-02, 01:51   #1
Jpl
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Reg.datum: Jan 2005
Ort: Salo, , Finland.
Inlägg: 2
Standard Future of SST simulator

What plans you do have for future?

Will we see good route- and timetable editors for SST?
And what about traffic simulation, when there is other trains and the train dispatcher controlling traffic?

I have some interest to start doing a finnish version from SST..
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Gammal 2005-01-02, 02:14   #2
Jpl
Junior Member
 
Reg.datum: Jan 2005
Ort: Salo, , Finland.
Inlägg: 2
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Current beta seems to have some very bad bugs. I've currently seen some messages about opengl errors, buffer overruns and memory corruptions the program has caused.. It is stable when you don't do anything special. Doesn't actually run smoothly on default settings, I had to reduce vegetation and terrain settings to 0.1 from view3d.xml to get it driveable on Duron 1.8 GHz with 512 MB ram and Radeon 9000 Pro 64 MB.

Still one question: how one applies settings to ATC?
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Gammal 2005-01-03, 15:19   #3
jimmyroq
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Reg.datum: Feb 2003
Ort: , , .
Inlägg: 46
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First, I wouldn't expect it to run smooth on your hardware setup, but the OpenGL errors shouldn't be there if you tried the DOUBLEMASKS="FALSE" fix in View3D.xml. If they still are, my guess is that your graphics card doesn't support the number of multiple textures
needed, which is something we most likely won't fix. We are designing the simulator for a high-end hardware setup.

About the ATC settings, I think there is a reply on that in one of the other threads, but I think it is properly configured when you start the simulator, even if the figures on the panel don't give that impression. The ATC implementation is still at a very early stage, so don't expect it to work all the time...

Unfortunately, I believe the answer to your first two questions is no. It's beyond the scope of the SST project to develop "good route- and timetable editors". The main purpose of the simulator is research on the train driver's view, which means that we can fake the surrounding traffic with a event-based script language, like: "when train A is at position X, trigger this or that event".

Good luck with the finnish version, if you have more developer oriented questions, feel free to send me a mail.
/Jimmy


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Gammal 2007-08-27, 16:22   #4
juhis
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Reg.datum: Nov 2006
Ort: Finland
Inlägg: 99
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Well, I'm very unsure about finnish version of SST, but it's still great to show something!
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