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Gammal 2023-09-09, 19:38   #436
Totte
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Hello everyone, I want to ask you an important question here, why all my Jörköpingsbanan v 1.0 route add-on track components are inexplicably lost or disappeared in the game, as shown in the figures below, I hope you can help me solve this important technical problem here. What needs to be explained here is that I have installed everything in full accordance with the installation instructions of the route add-on, that is, first I installed a series of necessary support add-on files(such as relevant payware and freeware routes add-on, landscape/scenery objects add-on, locomotive and rolling stock add-on and the related others in the game), then I installed the route add-on itself. And because a download website is not available any more, I hope you can leave me this landscape/scenery object add-on or its reliable download address link here: Renault Kangoo v1.0. Well, I am waiting for your friendly reply on it here/I am looking forward to your reply on it here, thank you first, and all my best wishes/greetings to you! See you. Good luck *^_^*

Hello!
These are the tracks that require the Altenburg to Vildau route.
Download here: https://rail-sim.de/forum/filebase/e...wildau-v-3-12/

Hope you get to see the tracks!
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Gammal 2023-09-09, 19:56   #437
Hgv
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Thanks a lot for the prompt reply from the original author of this route here! It seems that I can't run this route add-on on my PCs due to its x64 bit version, and Railworks/TrainSimulator program is running with v74.8a version at present meantime/meanwhile. Anyhow, I already know why this is the case or what's happening on it. After all, it also involves complex and specific technical issues. Thank you for your enthusiastic reply on it! Here, I also sincerely wish all your route building work(including landscape/scenery objects deployment for this route add-on) will be completed successfully/smoothly, as well I sincerely wish our Railworks/TrainSimulator program business can develop better and better, and bring us much more joy and pleasure! And all my best wishes to you! See you. Good luck
Unfortunately I am also unable to run the route in the latest TS version, both 32 bit and 64 bit.

If I disable certain signals, it's possible to start the route. It seems that the latest TS version is unable to handle some signals or combinations of signals that has worked fine in previous versions.
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Gammal 2023-09-10, 11:45   #438
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Hello!
These are the tracks that require the Altenburg to Vildau route.
Download here: https://rail-sim.de/forum/filebase/e...wildau-v-3-12/

Hope you get to see the tracks!
Well, thanks a lot for your reply, I appreciate your help and guidance here. And all my best wishes/greetings to you! See you. Good luck

Senast redigerad av Pinocchio den 2023-09-10 klockan 11:46.
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Gammal 2023-09-10, 12:31   #439
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Unfortunately I am also unable to run the route in the latest TS version, both 32 bit and 64 bit.

If I disable certain signals, it's possible to start the route. It seems that the latest TS version is unable to handle some signals or combinations of signals that has worked fine in previous versions.
Well, that's it. I hope that you will be able to take up with specific and feasible solutions in the future to solve this technical problem gradually and effectively, so that this spectacular real-world route add-on can be finally recoverable. And all my best wishes/greetings to you! See you. Good luck
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Gammal 2023-09-10, 12:48   #440
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Hello!
These are the tracks that require the Altenburg to Vildau route.
Download here: https://rail-sim.de/forum/filebase/e...wildau-v-3-12/

Hope you get to see the tracks!
By the way, do you have/possess this landscape/scenery object add-on: Renault Kangoo v1.0 for Jönköpingsbanan v 1.0 route add-on of Railworks/TrainSimulator Classic program? The original download address link has expired already, and I can't find more available address links anyway at present. So I beg you: If you have/possess this landscape/scenery object add-on on your PCs, can you provide/leave me this landscape/scenery object add-on here? If this is the case, it would be great. Thank you very much, thanks a lot for your great assistance, and all my best wishes/greetings to you! Take care. Good luck

Senast redigerad av Pinocchio den 2023-09-10 klockan 12:53.
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Gammal 2024-06-22, 20:12   #441
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Rutten fungerar i 32 bit om man installerar och kör en äldre version av TS. Jag följde instruktionerna i länken nedan och kopierade över Assets och Content till den "nya" installationen.

The route works in 32 bit if you install and run an older version of TS. I followed the instructions in the link below and copied Assets and Content to the "new" installation.


https://forums.dovetailgames.com/thr...-to-tsc.71041/
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Gammal 2024-09-19, 02:00   #442
Tarik Pasic
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Rutten fungerar i 32 bit om man installerar och kör en äldre version av TS. Jag följde instruktionerna i länken nedan och kopierade över Assets och Content till den "nya" installationen.

The route works in 32 bit if you install and run an older version of TS. I followed the instructions in the link below and copied Assets and Content to the "new" installation.


https://forums.dovetailgames.com/thr...-to-tsc.71041/
In my case, the old Jonkopingsbanan route works fine in 32 bits but the newer Jonkopinsbanan from 2020 doesn't work at alll... Are you still working on this route?
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Gammal 2024-09-20, 01:29   #443
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I'm no longer working on the route as it's not working in the later versions of TS. I've been trying to figure out why exactly this is; I understand it's a problem with signal scripts so perhaps it's possible to clean up the scripts, but my knowledge is too limited. I posted about it here: https://forums.dovetailgames.com/thr...updates.82307/

As mentioned above, you can get the latest version of the route to work if you install an older version of TS. This can be kept in a separate location in case you want the current TS version as well.
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Gammal 2024-09-20, 03:33   #444
Tarik Pasic
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Ok fair enough, that's really unfortunate, there's been a lot of problem on Swedish routes due to 32 bits versus 64 bits and now apparently signals and scripts too... Have you tried to talk to DTG management about this? Do you have a picutre of the route version from 2020? I want to see if it's the same version as the old (original) Jonkopingsbanan from Banbyggarna.

Senast redigerad av Tarik Pasic den 2024-09-20 klockan 03:35.
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Gammal 2024-09-21, 01:51   #445
Hgv
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This is the latest version: http://www.e-buzz.se/forum/showpost....5&postcount=25

The one on Banbyggarna is a very old version. It may be that this version works as it's a lot less complex with less signalling and it doesn't include any of the layout around Stockholm which I have included in the later versions (in hindsight that should probably have been a separate route...).

I would suggest if you want to run the route to make a separate installation of an older TS version as explained previously. Alternatively you can try to disable certain signals, but you may still run into problems e.g. when a train activates a crossing signal. With the old TS version the signals should work predictably with no crashes.

In the DTG forums I have tried to raise the issue of scripts causing crashes in the later TS versions but I haven't received any official response. I'm not sure if there is another way to contact DTG about it.
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Gammal 2024-09-23, 23:59   #446
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This is the latest version: http://www.e-buzz.se/forum/showpost....5&postcount=25

The one on Banbyggarna is a very old version. It may be that this version works as it's a lot less complex with less signalling and it doesn't include any of the layout around Stockholm which I have included in the later versions (in hindsight that should probably have been a separate route...).

I would suggest if you want to run the route to make a separate installation of an older TS version as explained previously. Alternatively you can try to disable certain signals, but you may still run into problems e.g. when a train activates a crossing signal. With the old TS version the signals should work predictably with no crashes.

In the DTG forums I have tried to raise the issue of scripts causing crashes in the later TS versions but I haven't received any official response. I'm not sure if there is another way to contact DTG about it.
Yes I've been trying to work with that 2020 version, unfortunately your 2019 versions are no longer available (maybe they would work without any signals or scripts issues). Unfortunately, when I delete the signals and scripts, I am able to access the route BUT I only get the Stockholm area portion of the route and not the Jonkopingsbanan part, for some reason. I like the version on Banbyggarna but it's indeed very old and also quite short ("only" 23 kilometers). Is your version of the route longer? Do you happen to have a 3D map somewhere maybe?

When it comes to other forums, I know a guy who is very good at fixing issues on route. Unfortunately, I recently had him fix something for me so I don't necessarily feel comfortable asking him for help again so quickly but let's see, I can talk to him about your route eventually if you want.
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Gammal 2024-10-08, 14:55   #447
Hgv
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Sorry for the late reply.

As far as I understand the problem with the route is exclusively related to signal scripts. The good thing about this is that the scripts can be disabled by simply removing or renaming the related LUA file. For example, I found that the SE End Signal script is the culprit for certain crashes, and when this script is disabled the route will load (however, only in 32 bit if I remember correctly - and I don't have access to the computer where I have TS installed at the moment so I can't check). The result is that the related signal will not work as it has no active script. The simulator will still display the signal as a "dead" object in this case, with all signal lamps lit up (in the case of the end signal, it means the single red light is always lit, so it doesn't have a major impact on the operation of the route or other signals).

Another "good thing" about the problem being with signal scripts, is that you can edit and adjust the scripts without having to replace any objects in the route. A simple script edit could potentially get rid of the crashes, but it probably means we need a thorough look at all the scripts as they interact with each other. If you can find someone with the script knowledge who is willing to do that it could be a way forward.

As for the different versions of the route, the one I linked previously is the latest. It includes Jönköpingsbanan between Mullsjö and Äng (with limited scenery between Habo and Mullsjö), Vaggerydsbanan between Jönköping and Vaggeryd (with the stretch between Månsarp and Vaggeryd complete), and finally the Stockholm area complete between Stockholms Södra and Solna/Ulriksdal (scenery only around central Stockholm but trackwork and signals to Ulriksdal). As I don't have the simulator at hand I can't really show you a map (I guess you mean 2D map rather than 3D?), but you should be able to load the route yourself and have a look if you install an older version of TS separately as described previously, or if you disable signal scripts. Bear in mind that the two sections of the route are about 300 km apart, so you won't be able to see the whole route in the 2D map as it can't be zoomed out that far. You can load a scenario or free roam in different parts of the route to check the map, or load the route in the editor and jump to the desired location/coordinates.
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Gammal 2024-10-10, 15:43   #448
Tarik Pasic
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Sorry for the late reply.

As far as I understand the problem with the route is exclusively related to signal scripts. The good thing about this is that the scripts can be disabled by simply removing or renaming the related LUA file. For example, I found that the SE End Signal script is the culprit for certain crashes, and when this script is disabled the route will load (however, only in 32 bit if I remember correctly - and I don't have access to the computer where I have TS installed at the moment so I can't check). The result is that the related signal will not work as it has no active script. The simulator will still display the signal as a "dead" object in this case, with all signal lamps lit up (in the case of the end signal, it means the single red light is always lit, so it doesn't have a major impact on the operation of the route or other signals).

Another "good thing" about the problem being with signal scripts, is that you can edit and adjust the scripts without having to replace any objects in the route. A simple script edit could potentially get rid of the crashes, but it probably means we need a thorough look at all the scripts as they interact with each other. If you can find someone with the script knowledge who is willing to do that it could be a way forward.

As for the different versions of the route, the one I linked previously is the latest. It includes Jönköpingsbanan between Mullsjö and Äng (with limited scenery between Habo and Mullsjö), Vaggerydsbanan between Jönköping and Vaggeryd (with the stretch between Månsarp and Vaggeryd complete), and finally the Stockholm area complete between Stockholms Södra and Solna/Ulriksdal (scenery only around central Stockholm but trackwork and signals to Ulriksdal). As I don't have the simulator at hand I can't really show you a map (I guess you mean 2D map rather than 3D?), but you should be able to load the route yourself and have a look if you install an older version of TS separately as described previously, or if you disable signal scripts. Bear in mind that the two sections of the route are about 300 km apart, so you won't be able to see the whole route in the 2D map as it can't be zoomed out that far. You can load a scenario or free roam in different parts of the route to check the map, or load the route in the editor and jump to the desired location/coordinates.
Yes, the route only works (for the most part) in 32 bit, that's been a recurring issue with some Swedish routes but I have access to the game in 32 bit so that's not an issue for me.

I meant the 2D map rather than the 3D map, yes. When I open the route editor for the 2020 version of the Jönköpingsbanan, I only get the Stockholm section to show up but I guess that section being 300 km apart from Jönköpingsbanan is why I can't see the rest. I will try to see those other sections by using coordinates or desire location and see what happens, I was hoping to create some QD scenarios but just for the Mullsjö to Äng section and vice versa, maybe also the Vaggerydsbanan. I'm hoping TS fixes this issue with scripts so you can finally continue your work.
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Gammal 2024-10-14, 15:34   #449
Hgv
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I hope it works out for you; it would be interesting to check out any scenarios you make!

I don't really have any hopes that they will "fix" TS, but if someone with good knowledge of LUA scripting would be able to totally remake the Swedish signal scripts, or at least find out where the problems are with the current scripts, then we might have a way forward. The advantage of this is that by updating the scripts, the signals can be fixed without having to replace hundreds of signal objects and probably thousands of links in the route. The downside is that since different signals interact with each other, it likely means that all the signal scripts have to be altered. On the other hand, if it's possible to find out exactly which behaviour causes the crashes, it could potentially be an easy fix.
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Gammal 2024-10-30, 11:07   #450
Totte
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Hej Hgv!
Du har fått PM av mig.
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